![]() This skews your basic level understanding of what “normal” difficulty is, and in a lot of cases, these people aren’t even making something representative of “normal” difficulty. When you love a game SO MUCH that you’re willing to reverse-engineer it and build your own expansion for it, generally you’re the type of person who has mastered the game several times over. This is sort of why the term “Kaizo” came to represent a certain type of ultra-difficult rom hack. People who made hacks were coming at it from a more mechanical perspective. There is a point where things changed, for sure.īut back in the day, having enough skill and talent to make a rom hack was like, the complete opposite brain required to make a fun and balanced game. This is going to be an extremely controversial statement but a lot of rom hacks don’t have very good level design. Actually, scratch that: I avoided most rom hacks period. I specifically avoided most Sonic rom hacks for a long long time.
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